Pastoral - V2

Started by masonspappy, January 23, 2017, 04:33:56 AM

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ADE

something wrong here

scaling of the roof slates/tiles as opposed to door scale as opposed to stone scale...

fix those.......the bricked building is scaled correctly as far as I can see

the cart is a child's toy?....

think this will look good if these were fixed




masonspappy

Other folks had also questioned the rectory scale, so I went back to the original model with a carpenters eye (I worked on a house construction crew in my misspent youth) and realized there was no room for ceiling joists and the rectory was still too narrow.  I think the proportions now are more in keeping with the real thing.  Other thing was that the wood shake roof was too flatish, so hopefully what I've got now is more typical of an aging wood shake roof in need of some repair. 


DocCharly65


Dune

I would mix in some other grass (but , as you said, keep the sparsity), as there's a slight repetition. And perhaps a little more GI to light up the dark areas. Otherwise very nice.

mhaze

Much better with the new lighting. I find the ground very noisy, perhaps, as Dune suggested, more grass?


masonspappy

Quote from: luvsmuzik on January 30, 2017, 05:58:45 PM
Great job! But I miss the horse.  ;D

He's in the 3rd race at Belmont today..... ;D

bobbystahr

Quote from: masonspappy on January 30, 2017, 06:52:39 PM
Quote from: luvsmuzik on January 30, 2017, 05:58:45 PM
Great job! But I miss the horse.  ;D

He's in the 3rd race at Belmont today..... ;D

hee hee hee, good un...Love the new shakes, rectory rocks, and I agree a different grass type would help, something weedy...maybe a bloom less dandilion, or a booming one.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist