Prairie V2

Started by Antoine, February 04, 2017, 04:26:23 AM

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Dune

Much better log. Regarding
Quotealready many instances in this scene
; you could limit the grass to the front area and about halfway make it procedural color/displacement, taking care to give it a nice smooth transition (distance shader).

Antoine

#16
Thank you for your advices !
Here is the version 2 : I have changed the foregroung log (made also in TPF 2014) and added more grass variations.
I hope it looks better now.

David.

cyphyr

Lots of little details and really coming along nicely.
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
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Ryzen 9 5950X OC@4Ghz, 64Gb (TG4 benchmark 4:13)

bobbystahr

Agree w/Richard pretty much with one niggly crit, and maybe only I see this, but on the right side there is a tree in the mix that is perfectly perpendicular and and it always jars me....draws my eye immediately. A slight tilt left or right would destroy this illusion and for me make this a perfect image.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

archonforest

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otakar

Lovely! The trees are amazing and the the variation now makes for a very believable scene.

Hannes

Great! Fantastic progress!

DannyG

New World Digital Art
NwdaGroup.com
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fleetwood

Looking really great. Agree with Bobby, that vertical tree trunk in back grabs attention as it accidentally rises exactly in line with the cut tree.

Oshyan

Ah yes, the log looks much better now. I also like the grass variation and distribution. :)

- Oshyan

masonspappy

As all others have said, very well done.!

Dune


mhaze


dorianvan

Well done. Just about everything looks very real. The best part, though, is the composition, very good.
-Dorian

Antoine

Thank you all for your kind comments !

David