I tried something; fire following terrain, but the lack of render speed is putting me off. This took almost 2 hours, not even using a compute terrain. I would have though such a thin layer of cloud would render faster, but the cloud squeezing (from 450m to about 25m, twice) and bending with mountain is probably much to compute. The principle works though.
Don't pay attention to the horrid glowing embers on ground. Just proof of principle.