Volcano

Started by yossam, June 08, 2017, 06:36:58 PM

Previous topic - Next topic

yossam

Another last one............... :)

luvsmuzik

Excellent improvments! Nice series too!

bobbystahr

something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Dune


DocCharly65

Quote from: bobbystahr on June 13, 2017, 08:52:19 PM
eggcelent....

I like the render AND how Bobby spelled that word  ;D ;D ;D

bobbystahr

Quote from: DocCharly65 on June 14, 2017, 06:59:52 AM
Quote from: bobbystahr on June 13, 2017, 08:52:19 PM
eggcelent....

I like the render AND how Bobby spelled that word  ;D ;D ;D

I just cannot help myself some daze
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

DannyG

I am assuming you are using an erosion flow map for the lava? If not whatever you are using as its mask I would connect a displacement shader and add a - value to it. This will add a channel for the lava to flow
New World Digital Art
NwdaGroup.com
Media: facebook|Twitter|Instagram

yossam

Added a negative displacement to the terrain stack masked by the flow map.................honest, this is the last one.  :P

bobbystahr

Even better, you've also increased the visibility of the sun's rays passing thru the lower cloud...big LIKE
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

DocCharly65

Better with the higher contrast now! Good work!