We're you thinking in terms of the PF connected to the output of the strata node?
At any rate, that's what I did and it definitely helped give it a more natural look...making the strata layers not so perfect. At first I couldn't see any change really, then realized the displacement amplitude was set to 1. 10 seemed too much. I am testing with 5.
As for the submarine, I was debating whether or not I should fully texture it. Seeing as how there is so much detail in the environment, I think I really need to do it. But I am going to keep the sub light grey because if I go to a more realistic black rubber coating, it just gets lost in the dark blue of the water. Composition wise, I really need it to be the light grey.