Far South

Started by treddie, October 21, 2017, 07:13:17 PM

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treddie

A cold mission:

[attach=1]


Dune

Nice one. If you care for some C&C; I would break up the strata by a larger scaled billow PF (50/500/10) with color roughness down to 1 or 2.

treddie

Thank you, Dune.  I'll throw that in and see what happens.


treddie

#3
We're you thinking in terms of the PF connected to the output of the strata node?

At any rate, that's what I did and it definitely helped give it a more natural look...making the strata layers not so perfect.  At first I couldn't see any change really, then realized the displacement amplitude was set to 1.  10 seemed too much.  I am testing with 5.

As for the submarine, I was debating whether or not I should fully texture it.  Seeing as how there is so much detail in the environment, I think I really need to do it.  But I am going to keep the sub light grey because if I go to a more realistic black rubber coating, it just gets lost in the dark blue of the water.  Composition wise, I really need it to be the light grey.

Dune

No, as mask into mask input of strata shader.

treddie