I'm trying to render a scene with three Easy Clouds, and it is so slow even on my 16-Core Threadripper. There must be some settings I can change to achieve good-great quality without so much chugging (I hope).
For Rendering Quality:
I have Anti-aliasing set to 6 and Defer atmo/cloud turned On.
For GI:
I have GI cache detail 2, GI sample quality at 4, and Cloud GI quality set to "Still/Very high"
I have Cloud GI max ray depth set to 3 and Voxel scattering quality at 50.
For Easy Clouds:
Acceleration cache is set to Conservative.
What do I set the "Millions of voxels" to under the Optimization tab? I put 10.
What about Ray-marching under Quality under the Quality tab? I left it at 2.
Any other suggestions?
My final render is going to be a 4000x2000 Spherical Cam Render (Skybox).
Thanks,
Derek