Started by N-drju, May 17, 2019, 04:47:15 PM
Quote from: N-drju on May 18, 2019, 03:58:22 AMIt doesn't work either way. Image shader, while an evident solution, causes even more problems, generating some wild, inexplicable texturing regardless of the plane employed.Luckily, it can be done in XFrog, so I guess I'll stick to it.
Quote from: WASasquatch on May 18, 2019, 11:16:09 AMDid you try a transform on your image map?