Hi everyone.
So, after upgrading Terragen to the latest Frontier build a few days ago this is the first path traced render for me.
The Mountain is actually the Planet Object bent into the form of a parabolic curve with blue nodes.
Pushing upwards in a few places is the standard masked Fractal terrain with the Fractal warp shader.
Strata and outcrops shader together with some Perlin3D noise does the rest.
C&C most welcome!
CHeers, Klaus