inspired by volker's and efflux's impressive work with functions i tried following them at least a bit and gave it a go. usually i tend to render realistic scenes, but i'm heavily experimenting right now, and this shot qualified for a higher resolution render.
the scene setup is stolen from volker's mojo.tgd ( hope you won't mind

), slightly modified clouds and the spires and added a sphere, which is a pain when it comes to render-times. this crop render took 1 hour 5 minutes at 0.175 quality, 3AA, GI 1/1, 500*375. so maybe i'll remove the sphere and mess around with the terrain some more, i'm afraid of the final render time, hehe, and it looks very much like it's broken anyways.
well...