Redway 3D Terrascale

Started by zaxxon, August 03, 2019, 12:57:02 PM

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zaxxon

Another real-time engine that shows amazing potential for landscape creation. Looks to be a hybrid GPU/CPU renderer that claims real-time displacement. It's in beta and supposedly will release in 2020, and it will be free. The images are impressive and show the capabilities to display dense vegetation and a fair amount of distance and scale (especially for real-time).

https://www.artstation.com/artwork/mqdOBZ
https://www.artstation.com/artwork/qAR0zn
https://www.artstation.com/artwork/W29BDD


masonspappy

Wow - image # 3 made my eyes pop out.    :o

archonforest

Wow this is something to check out for sure.
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

WAS

#3
Quote from: zaxxon on August 03, 2019, 12:57:02 PM
Another real-time engine that shows amazing potential for landscape creation. Looks to be a hybrid GPU/CPU renderer that claims real-time displacement. It's in beta and supposedly will release in 2020, and it will be free. The images are impressive and show the capabilities to display dense vegetation and a fair amount of distance and scale (especially for real-time).

https://www.artstation.com/artwork/mqdOBZ
https://www.artstation.com/artwork/qAR0zn
https://www.artstation.com/artwork/W29BDD

Been following intently. I was actually just writing a email to Redway this morning I need to finish. Their ray tracer is really nice in general, I've used it with architecture stuff and CAD visualizations.

There are some global illumination issues right now with atmosphere that I've noticed. The displacement doesn't have fine microdisplacement (probably could achieve this with normal maps), but it looks very flexible.

I'm really super curious about how the distribution systems work, for surfaces, and plants. Like excitedly curious. I can't wait to find out more.

Dune

That sure looks amazing. If it's so fast rendering, it would be great for animations.

René

#5
This is what Aron Kamolz wrote om facebook.Aron Kamolz.jpg

Dune

Ah, that's a pity. I thought the stone surface was procedural.

zaxxon

Thanks for the clarifying post Rene. There's not much info at the Redway site, however the prospect of real-time rendering of complex natural scenes is very exciting.

WAS

Quote from: Dune on August 04, 2019, 01:25:04 AMThat sure looks amazing. If it's so fast rendering, it would be great for animations.

Though it does look like complex distribution is at work. I can see rocks "clinging" to small folds in the terrain and being cut off from the main megascan so it must be highly configurable.