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Looking for Easy Cloud example.
Looking for Easy Cloud example.
Started by eapilot, September 27, 2019, 07:36:17 PM
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eapilot
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Posts: 97
Location: Los Angeles
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Looking for Easy Cloud example.
September 27, 2019, 07:36:17 PM
Hi,
I'm pouring over older threads but I remember Oshyan or Matt posted a .tgd or .tgc file of a cloud layer v3 with the nodes that make up the easy clouds settings. I want to deconstruct it to find a good formula for making good cumulus clouds that I can control (an ongoing pursuit. I usually avoid easy clouds because of the long render times.
Usually I only use the density shader. However, I am trying to adopt Luc Bianco's method by piping the main noise into the depth modulator. I also found a thread from Matt in 2012 here
http://www.planetside.co.uk/forums/index.php/topic,14713.msg143397.html#msg143397
Here is an example of that method in a test
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ackdoh
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Location: Irvine, CA
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Re: Looking for Easy Cloud example.
#1
January 07, 2020, 08:15:45 PM
Those clouds looks great here! What were the render times? and vs an easy cloud layer v3?
Senior Cinematic Artist
DMP/Lighting/Compositing
http://davidluong.net
WAS
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Posts: 8,431
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Re: Looking for Easy Cloud example.
#2
January 07, 2020, 09:39:27 PM
Last Edit
: January 07, 2020, 10:02:41 PM by WAS
The easy cloud function is not public and never was posted.
It was supposedly stated that it would have been posted, but we misunderstood, or something.
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Looking for Easy Cloud example.
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