Snow Top ***UPDATE NO. 3**

Started by dhavalmistry, November 05, 2007, 01:17:41 AM

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dhavalmistry

last part of the render....

certainly not the final version of the render....

how do I fix the sky??...its too blue...I tried increasing the bluesky height but then it became all green...
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

Seth

and if you decrease the skyblue density ?

Oshyan

I did manage to get snow on trees, decreasing with altitude as well, but only near the origin point. It's fairly simple really - you just add a surface layer with white in-between a Default Shader for texture and your Multishader inside your object. Then you can restrict it to Y for Height and it will have some ability to be controlled by altitude, but it only works properly near the coordinate origin.

- Oshyan

rcallicotte

It still looks pretty cool and I like the blue.  At that height, it might be pretty blue.
So this is Disney World.  Can we live here?

bigben

Quote from: dhavalmistry on November 08, 2007, 01:11:06 PM
last part of the render....

certainly not the final version of the render....

how do I fix the sky??...its too blue...I tried increasing the bluesky height but then it became all green...

Needs more variation towards the horizon..
Try
Haze altitude/amount
Horizon colour
Desaturate bluesky density


... or do you have blue haze?

dhavalmistry

these are my atmosphere settings...
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

dhavalmistry

come on people....cant anybody find a tree half buried in the snow in the render???  ;D
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"