Yeah, at first I thought the same thing that you did dhavalmistry. It's hard to get that sharpness that I need for those small cloud (to help add detail) while keeping the softness they need over mutiple altitudes to still look like clouds. I think I'm going to try to soften those clouds up a bit on my next render. After looking at literally hundreds of satalite photos I have seen clouds that look just like that though. OB, I also agree that the cloud could probably benfit from a little more warping. The trouble with warping is that it has to be unified throughout the cloud layers. While I could have warped the clouds for this specific render, the cloud setup is meant to be used for renders of the planet from far away or close up like this one. So basically, while I want the clouds to warp, I also want the warping to be logical between layers -- and that's the hard part. And beside if I changed the clouds just for this render I always feel like I'm cheating

. Thanks for the comments.