I forgot to mention that i don't want one single image with panorama view.
To be more complet, the project is to do a skybox for a Counter Strike Global Offensive map.. And for that i need 6 render of each face : Front, left side, right side, back, top and bottom. So my main goal isn't to get 1 render with 360 view but 6 with each one it own part of the model...
And if i paste it all together it's supposed to do a 360 view into a cube.
Final result is more something like this :

So i know it's kinda tricky but my render are "correct" everything fit well (Not on this screenshoot cuz i tried to fix bug shadow so only re-render 2 faces and not the 6 /±30min by render/ And if i still have bug with 2 of them no need to try the 4 others if you know what i mean XD)
But if i do the sixth faces it fit well (i mean on textures like mountains, trees, grass etc etc) BUT i still have problems with my shadow and i can't understand where it come from :/