"Mackerel" 4k

Started by eartheryl, July 27, 2025, 11:33:56 AM

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eartheryl

"Mackerel" 4k render

This scene was rendered in Terragen 4.8 at 4K resolution. The altocumulus "mackerel" cloud uses a density shader, masked with a bitmap image I created entirely in World Machine. The airplane model was sourced from CGTrader.

 Feel free to check out more of my work on Instagram, and if you enjoy it, give me a follow.. I'll follow back!

Doug

It looks like a real airplane to me.

The thin line clouds look a little grainy.


Dune

Great cloud scene, but I agree about the mackerel clouds being too grainy. Cloud like that can also be done with a x (or y) to scalar, a sinus, a divide by a constant,  and warp, and a mask to keep it to a certain area.

eartheryl

Thanks for pointing that out, I actually wasn't sure whether to add more blur to the cloud to make it more wispy. What could I use to achieve this?

Dune

I made you a simple setup. You'd have to elaborate on this.

Doug

Dune,
Thanks for all your examples. Gives me a lot of help.
This example is to wavy for me so i did this.

Dune

You're welcome. It was just a basic setup, a start, so not perfected at all. You may also want to further mask it by smaller whispy cloud fractal or PF, etc. Your adaptation looks good.