cloud study

Started by child@play, December 22, 2007, 03:45:07 PM

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child@play

not satisfied with most of my clouds in most of my images i tried getting some realistic clouds. a bit grainy in the lower left corner, at 64 atmo samples, think 128 will do in the next render. but i'm quite happy with the cloud shapes. oh, and merry christmas everybody...
perfection is not when there's nothing more to add, it's reached when nothing more can be left out


rcallicotte

These look real.  Sorry you don't like them.   ;D

Merry Christmas!!
So this is Disney World.  Can we live here?

Seth

can you do a better quality of those ? 'cuz i think they are very good ! the light's cool too !

dhavalmistry

"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

child@play

#4
thanks guys (oh and cal, i do like these ones ;) ).

speaking of quality, this render was done at 0.6, 3 AA, 2/2 GI. only 4 hours 20 i think. i'll try another render with higher atmo samples and maybe upping cloud samples a bit, but that will be as good as it can get ( maybe x-man, or what was the red guys name, will be kind enough to bring me the full version)


edit: does anybody know if i can avoid the background grain by unchecking 'adjust to distance' under the atmospheres quality tab? could save some time compared to doubling atmo samples

edit: seems to work to a certain degree, but this preview took 20 minutes. assuming that it is about 1 /16th of the whole render i would end up rendering roughly 5 1/2 hours. i will try and see how long it will take with 128 atmo samples and 'adjust to distance' checked and compare that to rendering with the settings used in this preview
perfection is not when there's nothing more to add, it's reached when nothing more can be left out


child@play

128 atmo samples this time, took 40 minutes. i think i'll try around 80 with 'adjust to distance' unchecked and about 200 cloud samples for the full render.
perfection is not when there's nothing more to add, it's reached when nothing more can be left out


Tangled-Universe

Very nice clouds, I really like the shapes, great work!
Maybe the cloud on the foreground could use a little bit more definition (edge sharpness I guess? I'm not that good with cloud settings).
I might render the final for you if you're interested.

child@play

thanks, that'd be cool.
here's the tgd with atmo set to 90, 'adjust to distance' unchecked, more cloud samples than in the first image. i think you can adjust the quality settings to anything you're comfortable with, but i'd rather leave the edge sharpness untouched, since it's essential for the clouds the way it is set (20 and above). i hope the foreground definition comes with more cloud samples, but could be because of the lighting as well.
perfection is not when there's nothing more to add, it's reached when nothing more can be left out


rcallicotte

I hope we can see the "final".

As far as the distance setting, I don't understand what it does exactly.  I have assumed it affects things to include what the photography world calls haze.
So this is Disney World.  Can we live here?

Tangled-Universe

I've just downloaded your tgd and I did setup the following render settings:

Quality 0.8
AA 6
GI 2/3
Cloud and atmo settings were the same.

I also saw that you didn't alter the contrast and gamma settings under the "effects" tab of the renderer.
Increasing contrast to about 0.3 - 0.4 and decreasing gamma to about 1.5 - 1.9 will make the image very crisp and clear and also reveals a lot more details, in clouds for example.
Changing these settings heavily affect the overall look of the image so I left them untouched. If I have some time left I'll do a small test render to see how that works out.

I'm rendering it at 3 cores at once so it should be finished this afternoon I expect (it's 10:20 a.m. here now and after 23 minutes all 3 renders finished their GI pass).
I enjoy doing this because it's also a chance for me to see how my new system renders cloudscapes so I can estimate rendertimes better in the future :)
And oh yeah...render resolution is 1100x825.

I presume you want to post-proces your image, so where do you want me to send them to?
If possible I'd advice you to use the .exr file because this gives a lot of control in post proces on how the clouds look.
So I can send both bmp and exr version if you'd like.

Martin

child@play

very cool man, thanks a lot.
i'll pm you my email

oh, and i'll try playing around with the settings you mentioned, never touched them i think
perfection is not when there's nothing more to add, it's reached when nothing more can be left out


child@play

hey folks,

hope you had some nice holidays.


i'm having a hard time stitching together the crop renders martin rendered for me, autostitch refuses to work, and i'm lacking post-processing skills to do it in paintshop. maybe someone of you could do it?

right now i'm rendering another scene, with mountains and a lake, maybe some oshyan might be interested in rendering that for me?  :D  ;)
perfection is not when there's nothing more to add, it's reached when nothing more can be left out


Tangled-Universe

I've been trying to stitch them too and honestly I'm also not able to do it...that's a pity, sorry :(
So maybe indeed someone else could help you with it or maybe you'd like to wait for 2 weeks so I can render it without GI issues

Martin

child@play

had a power failure yesterday, after rendering 5 hours on the new scene. so here's only a small preview.
still no luck stitching the crop renders together
perfection is not when there's nothing more to add, it's reached when nothing more can be left out


Seth

neeeed to see it bigger !!!