Rays landscape no. 2

Started by mr-miley, February 25, 2008, 11:15:03 AM

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mr-miley

Hi all.

Just a re-working of my test http://forums.planetside.co.uk/index.php?topic=3303.0 Added tree populations and a thing on the hill and played with the clouds a bit. Only rendered this at .8 quality hence a bit grainy. I may have a fiddle with the populations at some time....

Ta

Miles
I love the smell of caffine in the morning

rcallicotte

#1
I wonder what this would be like if you unchecked Enable Primary in all of your clouds and had a least 32 (or higher) samples in the atmosphere.
So this is Disney World.  Can we live here?

dhavalmistry

I think this pic will look much better if you were to tilt the camera down a little so that sun is on the edge of the pic....that way you will have more ground showing and hence imply the sense of scale a little better.....I also like the surfacing on the ground but the greens a too saturated for my taste.....and of course you need to get rid of the grain....if you need help rendering at higher quality....I can help....I have a spare core sitting and doing nothing...
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

Tangled-Universe

Nice looking work so far :)
I agree with Dhaval about the saturated colors.
You can get rid of the grain by increasing the atmo and cloud samples, detail 0.8 is just fine.

@ Calico: disabling primary would look really cool, though a bit unnatural probably ;D

moodflow

I really like the light spread effect on here.
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Oshyan

Gorgeous rays! The noise is probably coming mostly from the atmosphere, so increase samples if you want to reduce it.

- Oshyan