I hadn't considered an lscript... that might do the trick. I've got lots of other stuff on this project to keep me occupied right now though, and -luckily- TG's built-in animation system seems to add eases automatically.
Either that or my camera is going so slow that it just appears to look that way.
But right now my bigger problem is that, by my calculations, the final render (862 frames) will take 19.2 years to render. I'm pretty sure the client can't wait that long.
When I first pitched the storyboards for this, I tested C4d, vs Vue6, vs TG2. The decision came down to, "Do I want to animate easily but have the final look like crap, do I want to be crashing literally every 10 minutes, or do I want to have to animate blind but have really nice results...." in that order. Vue's net-render system sure is nice, but what an unstable application.
For some reason I went with door #3.