Monolith Pylons...

Started by Njen, May 23, 2008, 03:17:34 AM

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Njen

It's been a while since I posted anything new. I hope you guys like it (oh and my watermark is large because I am anticipating the onset of the stupid "Orphan Works" legislation that could be introduced, I am sorry...).

Cheers!


cyphyr

I really like this, a very different and original concept beautifully executed. What were the render times and spec? And how did you model and texture the "pylons".
Richard
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Ryzen 9 5950X OC@4Ghz, 64Gb (TG4 benchmark 4:13)

inkydigit

this is fabulous...agree with cyphyr

lightning

awesome work love how green it is!!! and the buildings (they look like giant space age mushrooms!!!!)look great it would be cool if you could add more trees in the back ground it looks a little flat

Njen

I originally tried to model the pylons inside TG2 with displacements, but because there are displacements on top of displacements, having a couple of Compute Terrains really, slowed down the render. So I just did some quick modeling in Max, used it in TG2 as an OBJ object, and the render sped right up again.

About the flat background...yeah I was being a little lazy there...hehe

As I have a few PC's at my disposal, I rarely worry about rendertimes for final renders, as I just turn up the settings and let it go one one machine. But If I remember correctly:
Detail: 1.05
AA: 12
GI RD: 2
GI SQ:2
Rendertime: 5 hours (dual proc)

rcallicotte

This is very cool and reminds me more of something I would see in a Vue image.  Very balanced.  Nice lighting.  Great colors.  Like the perspective, too.  I like the clouds!
So this is Disney World.  Can we live here?

Kevin F

Superb image, very surreal. Would make a great cover for a Sci Fi book.

Matt

The more I look, the more I like. Agree about loving how green it is. The only thing I miss is some hint of just how big these things are by showing some part of a foreground pylon somewhere. Not sure how you could do that without ruining composition though.

Matt
Just because milk is white doesn't mean that clouds are made of milk.

Christopher

If all the trees were not the same shade of green then i'd love this image. When is that going to be addressed Matt?    :-[

mrwho

you can adjust the tree color yourself with fractals in the leaf shader (I think that's where they go)

Christopher

Sorry, i should have been more clear. More like each tree is slightly a different color of green, brown and whatever color and not all the same clone of colors when instanced.

Njen

#11
Quote from: Matt on May 23, 2008, 11:28:01 AM
The more I look, the more I like. Agree about loving how green it is. The only thing I miss is some hint of just how big these things are by showing some part of a foreground pylon somewhere. Not sure how you could do that without ruining composition though.

Matt


Yes, that seems to be the most common problem in my works: easily defining a correct sense of scale. Something I must try to keep better in mind when composing my images. Thanks for the input!

Seth

wow !
very sci-fi ! looove the green of the trees and your light is superb !
good job !

Mr_Lamppost

I like this a lot, very green.  ;D
Smoke me a kipper I'll be back for breakfast.

EBAndrew

This one makes me... happy for some reason. It kinda reminds me of something you'd see in a Pixar movie, very bright and colorful, lots of soft edges... good good.
-Andrew