hmmmh?

Started by j meyer, October 28, 2007, 04:45:13 PM

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j meyer

The file.You should look at the camera settings also.And playing with
the sun's position is highly recommended.
I hope you'll have fun and would be glad to see some of your results.

j meyer

Hi,me again,
the other day nikita suggested to use a multiply color for cloud
coloring purposes over in bigbens rainbow thread and since i said
i'd give it a try here we go.
This method seems to have similar,if not the same,problems as the
vector coloring though.Works best with rather thin layers or ones
with a low density apparently.So i picked one with a low density
that rendered rather fast for the first example.
The second is with vector coloring and three and four are with
multiply color,so you can compare.
The fifth is another example and six is multiply color again.

j meyer

#92
the next

sorry for the double post of Ex1vec,something went wrong. ::)

j meyer

 even more

j meyer

Example #2

rcallicotte

Cool fractal play.  Have you found any opportunity to use these in anything in TG2 to better copy something compared to the real world?
So this is Disney World.  Can we live here?

j meyer

You mean aside from worn out sponges and the like,i guess?  ;D
Well,seriously now,i'm afraid i didn't.But then again it's dependant
of what you consider to be the "real world".It has increased my general
understanding of the cloud system though,since i did lots of tests with
many different settings.

rcallicotte

Sorry if this came across condescending.  Not meant to be.  I wanted to learn what you're doing and even downloaded and am doing an over the weekend render on some clouds right now by using your work here.  So...we'll see what happens.  I'm pretty sure mine will be "other" real worldy.   ;D
So this is Disney World.  Can we live here?

j meyer

No worry man,didn' take it that way. ;D

Mohawk20

Great for making pretty realistic fire....
Howgh!

dandelO

Here's a very low quality test for some volumetric fire I've been making in TG2.

I made this a while ago(around the time of the last California forest fires, thus the inspiration, and the name) and forgot to post it here.

Another .tgd that'll be put in the cupboard until the renderer has been optimised on it's release(hopefully).
This took 40 bloody minutes at level 0.3 detail, 450x338px. Not good!
Smaller crops at full size/detail look lovely but I don't have the time for a full go at this one just yet, lol, there's also a layer of grey smoke that's been disabled for this test, render time is going to be terrible!

Thanks for looking at this crap, I'll fix it up to standards at some point...

dandelO

Sorry, not really on topic here but, posted anyway, since someone mentioned fire...

rcallicotte

Looks good, dandelO
So this is Disney World.  Can we live here?

FrankB

I think the fire looks amazing! how have you done that? Tell us something about the concept, please.

Frank

Tangled-Universe

Yeah, cool! Show it! ;D Please :)
Would be great to make a more wider shot and to add a large dark smoke cloud.