Hi Oshyan,
At first, I should generate a skybox. I found a Terragen script to help me for this case. But in the same time, I should generate a .dml file. It's a file used to load the skybox in Torque Game Engine.
At second, I should export the terrain into Atlas system specific file format at Torque.
The process :
- Export a heighmap
* for an unique terrain texture :
- Export a terrain texture
* for a terrain with blended textures :
- Export the ground textures.
- Export an opacity map.
- Export a detail texture.
- Export a lightmap.
- Generate the Torque Script and run the Torque Game Engine to generate the Atlas files.
The exporting steps can be done manually in Terragen.
Can I create a program to run Terragen to do these steps?
Best Regards