Anyone familiar with DirectX in C++? I've been trying to locate some code to load a mesh into my graphics engine, so far I've been using obj but the model sizes are far too big. I'm trying to load .3ds but the code I've got isn't very useful, I think it's taken from Ogre or Irrlecht or another open source engine so isn't really very useful. If anyone could help me I'd be endlessly greatfull.