Lost Worlds

Started by lightning, July 29, 2008, 03:17:08 AM

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lightning

here is an image i have been workin on ;D
i wanna get back into terragen not just creating plants :-\
the specs on this was
aa 25
gi 3
detail 1.5
soft shadows 20 samples
so this took 25 hours to render which is not that much really
post work done in ps
enjoy!!


rcallicotte

Very nice.  I especially like seeing Wild Russian Girls, when I click on your image.   :P

Seriously, this is very nice work.  I like the snow terrain, the atmosphere, your use of the inverted crater shader and its very good texturing, and the framing.  Cool moon and stars, too.  I like this a lot.
So this is Disney World.  Can we live here?


Phylloxera

Beautiful terrain and lighting !

Seth

detail 1.5 ?
does it change something ? i mean... i never try detail upper than 1...
nice atmo and soft light by the way ;)

old_blaggard

Very nice job!  The lighting and colors bring out the beauty in this otherwise simple image.
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

lightning

thanks for the replys guys
not every image has to be jam packed with models and flora you can create beauty out of a simple piece of terrain along with texturing and most of all the lightning the sun here was set to a level of 15 which is very high but it really makes a difference to your image if you set the sun to a higher level 7.5 is my minimum

rcallicotte

If you used that high of a sun setting, how did you control the gamma, etc.?  What was the contrast setting?  Mind letting us in on it? 
So this is Disney World.  Can we live here?

lightning

im not on my terragen pc at the mo so i cant check the settings
the sun was very low on this image set to about 3 elevation so i had to set it high to get the lightning on the rock.
but when the sun is set at noon level i set it from 7.5-10 and everything else at default or sometimes around 5 i never set it to the default 3.5 it makes your scenes look very dull

rcallicotte

So this is Disney World.  Can we live here?

lightning

#10
no probs mate you have to watch that you dont make the sun to bright becuase it can make background terrain look very flat because the light takes all the detail out of the surface work :-\

Seth

and what difference between detail 1 and 1.5 ? ^^

lightning

well look!! ;D so much more detail!!

zhotfire

Wonderful image... are you sure you didn't hide a plant in there somewhere?  ;)

schmeerlap

Love this other-wordly scene; an excellent example of the beauty of sparsity. Nicely composed and coloured, and great complimentary post work. The "mummified-sore-thumb" stack/outcrop . . . how achieved? Upside down crater with displacements? Power Fractal with applied Distance Shader? Or boulder object with displacements?
I hope I realise I don't exist before I apparently die.