Mini Cooper (Final!)

Started by RArcher, July 29, 2008, 12:46:22 PM

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dwilson

That is amazing and so realistic.  I would like the front of the car to be a smidge lighter but that is just me.

zhotfire

Agreed... looks fantastic none the less :o  8)

RArcher

Here is my final version of this project.  Only a few minor changes from the last version.  Rendered much larger (1920 x 1200), higher quality settings, and reworked the depth of field a little bit.  I'm quite pleased with how everything has turned out, from the nice dark shadows under the front bumper to the super bright overexposed sky, it is very impressive that all of this can be rendered within TG2 without having to resort to trying to render in another application and then re composite everything.  Thanks for all the comments and suggestions throughout.

Thanks again to Mandrake for creating and sharing the model of the Mini Cooper.  Thanks as always to lightning for the trees.

http://www.archer-designs.com/temp/mini-cooper/mini-cooper-v5-1920.jpg

rcallicotte

I think if this had some movement blur, Mini Cooper might use this for advertising.  For real.

I wouldn't give it away, though.   ;D
So this is Disney World.  Can we live here?

Seth



Tangled-Universe

Wow, this is so cool...fantastic work! I like the DOF a lot also. Minor thing is that I personally would have zoomed out a tiny little bit. But hey, what are we (I) talking about ;)
Awesome work! ;D

Martin

Mr_Lamppost

I have been watching this develop and must congratulate you on the final result. 

Fantastic as it is it does show up the limitations of  faking DOF (Hint, hint PS), Even controlling the application of the DOF effect using a depth mask there is no way to properly apply the DOF to the reflections.
Smoke me a kipper I'll be back for breakfast.