Partial tutorial list (needs update)

Started by buchvecny, December 22, 2006, 09:16:30 PM

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Will

hmmm must be like how the brits use happy X-mas while americans use merry x-mas

Regards,

Will
The world is round... so you have to use spherical projection.

nixx

Quote from: Dark Fire on January 22, 2007, 04:37:46 PM
Yes, and we are using planetside.co.uk, so centre is the correct spelling. Corret me f I am wrong, but I believe that most countries use centre (for example, it is spelt the same way in French).

Not to mention that it comes from the greek word "kentro" - not "kentor" :D

nick
I 'm child, and man, then child again; the boy never gets older

buchvecny

well its not wrong spelling at all its just one of few differences between USA and UK english. (i.e. elevator X lift)
We learn UK english in my country so thats why.

Jane

Even tho, whoops, what kind of spelling is tho?
Even though I live in USA, Ive lived in a British colony, so I learned both. So all words are correct as far as I am concerned.  Just like learning the metric system then having to return to our system, I prefer the metric.  Learn both.
Linguistics is a lot of fun to study too, one of my relatives was involved in that, tis fascinating.

Anyway, thank you for the new tuts!  And I would LOVE to see some more videos too.
This TG2 is more fun than I could imagine, I love it. ;)
Jane

Will

Ah yes the metric system if only we americans awould use it. Also its what Terragen uses for all those who missed the thread about it.


Regards,

Will
The world is round... so you have to use spherical projection.

buchvecny

oh well i somehow stopped enjoying terragen.... i dont know its maybe all the huge render times and crashes. Im waiting on final release.

Jane

Suggestion from a beginner, which I am, but so excited about learning this amazing program,,,,,,,,
1. I don't use the high quality for renders, thus cutting way back on time.  I consider this practise for when we get the final program.  But the learning process is just wonderful for me, I sure enjoy it.
2. And for crashes, I learned quickly not to be running all sorts of other programs at the same time as when you are rendering.
Google Earth and Photoshop were my problems, I was impatient.
Just yesterday I had to Force Quit Terragen, my own fault(using Photoshop, Safari, Firefox and others).
3. Use another computer(Ive an older Mac here beside the big Mac), for email, surfing, music and all your other stuff, while the newer one is tied up with TG.

Hope this helps, Ive not much experience with these complex programs, but do find that this does help me anyway. And my classmates too.
Jane :)
(Good heavens, I almost knocked my computer over, jumped up to see a huge coyote in our yard chasing squirrels and I realized my neighbour's cat was out, chased him away. cat is OK, whew!)

MeltingIce

Quote from: Jane on January 24, 2007, 01:21:45 PM
3. Use another computer(Ive an older Mac here beside the big Mac), for email, surfing, music and all your other stuff, while the newer one is tied up with TG.
The other alternative is to get a dual core processor.  Since right now TGTP only uses one core, the other core is left for doing whatever you want.  I have experienced crashes however while using Photoshop at the same time as Terragen is rendering, but I'm not sure if they are related.  If anything it might be a memory issue that caused it to crash because it gave the "instruction could not be read at 0xsomething" error.  Photoshop takes up a ton of RAM too when you're working with it.

MeltingIce Network | Wii Number: 3881 9574 8304 0277

Dark Fire

Quote from: Jane on January 24, 2007, 01:21:45 PM
1. I don't use the high quality for renders, thus cutting way back on time.  I consider this practise for when we get the final program.  But the learning process is just wonderful for me, I sure enjoy it.
Yes - I think T2TP takes so long to render at the moment, and so it is more useful as something that helps us get to grips with how to use TG2.

Jane

Yes indeed, and when you use Photoshop and Google Earth while rendering, you are asking for trouble.
Jane ;D

Will

#55
you think thats bad? I play Rainbow Six: Vegas with TGTP in the backround, thats asking for trouble.

Also would anyone like a tutorial on how to use image maps to create planets with depth and (sorta) reflective oceans?

Regards,

Will
The world is round... so you have to use spherical projection.

Jane

Hi Will,  Yes indeed on the image maps for the planets!  I am not quite there yet, but some of my classmates are.
I dont know Rainbow or vegas yet, but Google Earth I do know.  I use Macs.
 
Yes on the tutorials!  My classmates will help me go forth with planets!.
Thank you,
Jane

Will

Neat Ill get on it and have it up ASAP.

Regards,

Will
The world is round... so you have to use spherical projection.

§ardine

Hey Will, thought I'd point you to this link:
http://www.richardrosenman.com/media/software/files/spheremap.zip
It's a PS plug-in that will stretch your global image at the poles correctly for texturing a sphere.
Just thought it might help in the tutorial  :P

dhavalmistry

Quote from: Will on January 26, 2007, 08:26:42 PM
you think thats bad? I play Rainbow Six: Vegas with TGTP in the backround, thats asking for trouble.

Also would anyone like a tutorial on how to use image maps to create planets with depth and (sorta) reflective oceans?

Regards,

Will

I was trying to get that reflective ocean effect for a while now without any success  :-\

the tutorial would be good...
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"