Quote from: calico on December 10, 2008, 08:27:15 PM
A few things I recommend -
- Find the beginner's tutorial by Oshyan
- Find the terrain tutorial by Volker
- Find the planet creation tutorial by nvseal
...and then burn some braincells. 
Quote from: PorcupineFloyd on December 10, 2008, 06:53:13 PM
Asking is fine but wouldn't it be better to simply collect some nice forum threads and merge them into some kind of tutorial?
Learning process for new users is complicated because everyone needs to get through a conversation in thread, so why establish a form of community driven manual writing?
That's indeed a good suggestion.
I also wrote a 20-page pdf some time ago about the creation of one of my canyon images as well.
In general it is all about asking....ask people for explanation about functions/nodes etc., ask how they created this or that, whatever...just ask! I always do that myself and I get many positive responses and help. I think what matters then is that I as well am quite generous in sharing knowledge/files. That motivates other people as well I think.
Quote from: Rich2 on December 10, 2008, 08:59:09 PM
Thanx for the response, folks! I'm no mathmagician. either - I have a tendancy to tank my @#%$!! checkbook, for cryin' out loud... But I guess the point is that we are not finished with TG's capabilities, be it terrain, atmo, objects - whatever! Thing is there's a lot to be figured out, and I am a big terrain enthusiast. I guess I was on my soapbox for a moment in trying to explain that. But I know the staff at Planetside would agree that TG2 was designed mainly to generate realistic - or even nonrealistic terrain features. Tutorials would be fine but staff says it's not in the budget. And a lot of us have not the time to make one, for what ever reason. So when all is said and done, we are still in the baby-steps here, and just taking the easiest route, which seems to be importing objects. Not a complaint, just acknowedging it for what it is. Thanks again - you all keep up the great work!
No offense Rich, but you're not new to Terragen at all, you're an expert on TG0.x and are "familiar" with TG2 for almost 2 years, but looking at your postcount and involvement in the forums here I think you should just try to put some more effort in getting the grasp of it. I might be terribly mistaken of course, if so I'm sorry.
Like I said, there's a LOT of info to be found here and if something isn't clear, ask

Of course many of the topics are about objects, but like Calico said there's also quite some comprehensive info on terrain-modeling/texturing. I think if you go through these 3 to 4 tutorials a lot of basic and intermediate aspects of terrain manipulation should be more clear, it's then just a matter of diving into the tweaking parameters to get to know the fine details.
I agree with you that many people tend to "cheer up" their renders with models, however.
So yes, I also agree that there could be more info about terrains etc., but if you look carefully, just ask a lot to people and have patience (which I think you are) you should get where you want to be eventually.
Martin