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Started by buzzzzz1, March 26, 2009, 04:00:16 PM

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buzzzzz1

Quote from: Tangled-Universe on March 31, 2009, 12:49:24 PM
Guess it is this one:

http://www.daz3d.com/i/3d-models/sea/ghost-ship?item=4441&cat=29&_m=d

Sorry Mohawk I missed your question.

The link TU posted is just for the texture pack add-on. You will still need the ship that's here------>>  http://www.daz3d.com/i/3d-models/-/medusa?item=4440&spmeta=rq&_m=d

$39.00 for the two if you want the ghost ship textures.
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buzzzzz1

Quote from: Mohawk20 on March 31, 2009, 05:07:17 PM
Hmmm, I can only load the object in poser, and export from there... why do they need to make it more complicated than necessary?

Buzzzzzzz, you have already exported the object. How large is it as obj?

Did you buy the ship or just the textures for the ghost ship???  There's no ship in the texture pack.
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Mohawk20

No, I just read your post... buying the ship model now.
Thanks for the link.

How are you coming along with destroying the mast?
Howgh!

buzzzzz1

Quote from: Mohawk20 on March 31, 2009, 05:11:29 PM
No, I just read your post... buying the ship model now.
Thanks for the link.

How are you coming along with destroying the mast?


Not.....was thinking of contacting the modeler and asking if he would be interested in doing it. I would like to have a couple of the masts broken and splintered with the ropes hanging down here and there. Unless you have the program to do it because I don't and even if I did I wouldn't know where to start.
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Mohawk20

I'll have a go at it later on... when my biblical render times finally find their end.
When I finish I'll let you know and send you a link for download.
Howgh!

buzzzzz1

Quote from: Mohawk20 on March 31, 2009, 05:18:49 PM
I'll have a go at it later on... when my biblical render times finally find their end.
When I finish I'll let you know and send you a link for download.

Cool, Thanks!  I guess since we both paid for it we are safe doing that??
XFX 750i SLI  nFORCE Mobo
Intel Core2 Duo E8400 3.00 GHz Wolfdale
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Mohawk20

I think so. We both paid for the model, and any work I do I'm free to give or charge for as I like.
Howgh!

Mohawk20

I managed to export it into 3DsMax and delete some vertices from the main ship mesh.
See below.

The problem is that poser groups and materials don't import into Max, and so don't export. So I have to figure out how to get the textures of the whole ship onto the broken ship...
Howgh!

Mohawk20

So Buzzzzzz, waddaya think? Is this what you want?

And does anyone know how to export from poser and import in 3DsMax with the correct settings so the materials and groups are kept?
Howgh!