DNW Beauty - Final Version

Started by FrankB, April 30, 2009, 11:32:24 AM

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FrankB

Hi,

here's a close-up on Walli's DNW flower. Thank you Walli, great little plant for close-up. I admire how much detail you have crammed into the leaves in particular!
Using the NWDA fake stone tech pack, and Walli's grass and the DNW plant. "Depth of Field" mask rendered in TG2 using TU's tutorial (http://nwda.webnode.com/news/creating-a-dof-in-tg2/ ). Some touch ups on levels and colors in GIMP.

Hope you like it. Comments are welcome as always :)

Cheers,
Frank

[EDIT] New DOF Mask applied


cyphyr

The flower is great, the detail is great, the stones are great too ... but whats happening with the DOF around the flower stem and petals? Also looks like the shadows on the leaves are part of the image map, rather than generated by the displacement and lighting.
Sorry to be picky ....
:)
richard
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
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RArcher

The details are incredible!  But Richard is right there is something odd about your DOF mask.  Did you perhaps render the depth mask at lower detail levels?

FrankB

#3
hm.. yeah, the DOF mask didn't match the render 100%. For speed reasons, I have removed all the little stones for rendering the DOF mask. Apparently (I should have known that), this has altered the ground level slightly, so the plant were rendered a few millimeters lower.

I fixed it in post as good as I could (see image in first post again), but I will render a more accurate DOF mask later on.

Cheers,
Frank

buzzzzz1

Aside from the DOF problem, This is really impressive Frank. Get that addressed and it's a great illustration of TG's capabilities.
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Walli

wow, great render!
I think I have to get some of those packs as they really get some nice stuff out of TG.

best,
Walli


inkydigit

lots of good things happening here!

reck

Oh no, why is my DNW flower not beautiful?

Just loaded and rendered and this is what I got, do I need to fix something?


Walli

hmm, what were your render settings?

tumasch

Very nice, Frank - and thanks Walli for this detailed plant. I don't know what DOF means, though (must I?).
Décider c'est mourir un peu.

matrix2003

Depth Of Field   (cheers)
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-MATRIX2003-      ·DHV·  ....·´¯`*
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reck

Quote from: Walli on April 30, 2009, 04:47:06 PM
hmm, what were your render settings?

Detail: 0.5
AA: 0.5

Everything else default. Didn't do anything with the object at all. I've tried the first and second object and both have the white colour problem.

tumasch

Quote from: matrix2003 on April 30, 2009, 05:06:21 PM
Depth Of Field   (cheers)

Thanks a bunch. Have to get used to these abbreviations. :-)
Décider c'est mourir un peu.

RArcher

Reck:  I can't see any reason why you would lower the AA to anything less than 3.  If you have the full version I would suggest that an AA of 6 would be a typical minimum to use on any scene.  Generally when it comes to vegetation the more AA the better it will look unless you are going for a certain look.