Trail girl
Are you a new modeler?
Greg is right when he says that n-gons are a bad thing. But they are not always a bad thing.
In the logo below, I have tons of ngons in the black areas.
I could spend time to correct the geometry in these areas but it is totally unnecessary, they render fine.
If on the other hand I creep up to the lower right hand corner and try to look down the edge...
It will not render in TG2 IF TG2 aspects are applied. Chrome settings will make the black disappear. The orange will remain.
Regular black.. no problem, renders correctly no matter how close I get.
The reason I suggested Poseray is the you can inspect your model very closely, in preview mode, if you see holes in your model, they WILL be there in TG2.
I'm not familiar with you modeling programs, so I can't go any further..
If you download models and try to import them to TG2 by running them through PoseRay, you run risks of failure! NO Two ways about it.
This model that I've made in C4d, Took quiet a bit of Scrutiney!
http://www.terragen.org/gallery/displayimage.php?pos=-5908And it's still a wip.. There are a number of ngons on the crew compartment, just checked 11 ngons, I could do away with them but it's moot..