Just a quicky: I can't understand why the position and rotation input boxes on the Render Camera options box are not labelled. Have I missed a labelling options box?
It doesn't seem to follow the convention 'x,y,z', can anyone help me figure out a) what they are, and b) why they're not labelled (I tried hovering for context help - no joy) in my version of TG2 deep.
I know this is simple stuff, but it's pretty fundamental to an effective UI. Apologies if I've missed something in haste.