Paradis du Desert

Started by aymenk2003, June 30, 2009, 05:36:52 AM

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aymenk2003

 :)
any comments...?
Thanks to dandelO for his Pack Vol 1...
Le peu que je sais, c'est à mon ignorance que je le dois.

Henry Blewer

This palm looks much better.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

aymenk2003

I've changed the color shader of the palm ,and  removed the reflectivity of trunk  to 0.1 ...
may be I've to increase it a little bit ?
Le peu que je sais, c'est à mon ignorance que je le dois.

Henry Blewer

I have only seen reflective surfaces on fake Chrismas trees and plastic plants. A lambert shader may be better.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

aymenk2003

#4
Quote...A lambert shader may be better...
Never heard  before ...how to use it ? take me to a tutor or something useful ...
Le peu que je sais, c'est à mon ignorance que je le dois.

Seth

You need some variety on the fake stones do them decreasing size first.
i think you should work more on the background too, the mountains need more powerfractals of several different flavour (that is a ggod exercise to understand how they do work too)
then for the clouds, you should read the tutorial by Frank on them, it is a very good start and i couldn't explain better than he already did here.
I think maybe you should work more on the basics of the scene (terrain and surface) before getting too deep in objects tweaking.
it is , IMHO, harder to do a good scene with good objects but bad "landscape" than to do a good render with good "landscape" and medium quality objetcs.

anyway, that's my advices and maybe others won't agree with them, but that's what i'll do if i were you ;)

btw, i am french as you are (aren't you ?) so, if you want some more explanations in good old french, send PM or mail.

dandelO

Glad you're getting some use out of the packs. :)

aymenk2003

#7
Quote from: dandelO on June 30, 2009, 12:41:04 PM
Glad you're getting some use out of the packs. :)
You know dandelO , Ive learned a lot from your packs , but till now I've problem with powerfractal shader (what is its comcept)...
Le peu que je sais, c'est à mon ignorance que je le dois.

dandelO

The power fractal is your friend. That is its concept. :)

Look at this thread from Volker Harun for an in-depth power fractal tutorial, it opened up so much of TG2 to me, not just power fractals but in terms of TG language, functionality, etc. A MUST read for ANY TG user! ... http://forums.planetside.co.uk/index.php?topic=2287.msg22357#msg22357

aymenk2003

How I didn't see that before ,right now I'm going to read and practice
many Thanks ...
Le peu que je sais, c'est à mon ignorance que je le dois.