True enough. It's all in the various combinations of details, settings, etc. anyway. I'm more interested in finding the specific limits in different areas, e.g. I might test (again) the max image size with some of that Blue Marble data, but do that separately from pure geometry.
Btw, now I'm playing with animating the 4.7 trillion tris, hehe. Looks like about 20 minutes per frame at 720x480... on my new Core i7.
- Oshyan