yea I know, but at least the coloring can be done this way the geometry will have to be done with somthing else, I'm thicking a water shader that is connected to a twist and shier shader then connected to the defualt shader with the fracti l node in for the luninosity, then have it connected to a lake object or somthing. But this will probuobly end up failing but thats what I lvoe about expermenting!
regards,
Will