Showing you this visually is the best way to explain.
The first image here is a standard output from TG2 (tif). Terrible but I don't care because I know how it is going to look. This is exactly how many landscape photos will come out, especially if you have no filter, unless you are in some extremely clear atmosphere environment but you will still get exposure problems even if less glowing haze. There is not a good way to properly adjust exposure on that file. The info is simply not there but I did not want to make the planet do this part i.e. adjust it in a false way. Atmospheres glow like this. Mist obscures detail etc. Photos will blow out or go too dark in areas if you try to compensate. You'd be amazed if you saw how poor some photos are that become awesome after correct adjustments. Multiple exposures are one way.
Now look at the second one. It is an exr exposure adjusted to get the sky back. OK, so I am going to real extremes here (eradicating totally any white blow out) but this was my intention for the look of this planet. I always do this - take everything to extreme then usually draw back a bit. You'll obviously see we now have very dark ground. This is exactly how a photo would come out if you exposure adjust for the sky. However, unlike a photo, the info is there in the exr. Now you could post edit all this in exr but I find that the best method is to then take this into Lightzone because Lightzone's relight algorithm is exactly designed to deal with this problem in a real photo but not even as successfully as it can deal with a TG2 output. After lightzone I get the finished result without tricky messing around in standard 2D bitmap editing software. Messing around with masks etc. There may be photoshop plugins to deal with this. I don't know. Dealing with the whole thing in exr would be best but what apps can do this? Do they have a specific effect for sorting it out non destructively like Lightzone?