Crashes when heightfields recalculate

Started by domdib, August 27, 2009, 07:29:35 AM

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domdib

I've got a scene with two heightfields set to autogenerate. I've noticed now in two separate cases - one when adding a clipfile, another when duplicating an object, that the heightfields will then recalculate, and as the second one finishes, TG2 crashes. The workaround I have to use is to uncheck the autogenerate button before making changes - but I thought you should know about it.

Henry Blewer

I have noticed this also. I leave auto generate unchecked. For me it occurs when I have added objects. The calculation for them coincides with the heightfeild generate calculations, and a crash occurs.
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jo

Hi,

I'll check that out, thanks.

Regards,

Jo