Exploding Stones

Started by CCC, August 29, 2009, 12:15:42 AM

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CCC

I have an exploding stone issue and it happened as soon as i added a power fractal shader to the color of the stones.

Seth

uncheck the "blend as stone density" will be my first try.
then i never use a smaller value in lead-in scale than in smallest scale, but maybe it doesn't cause problems.

ps : woah noise stretch 6 on x ? that's very strecth but again that might not be a problem.

CCC

The noise stretch is for the strata look. I will try your suggestions and see what the results are.

Volker Harun

Have look on the displacement tab of the power fractal ... are displacements enabled? Else ... everything looks fine for me :(

CCC

Unchecking "blend as stone density" is what got rid of the exploding stones. Thank you guys for the assistance.

Seth


Feenixnz

can we see how the stones came out in the end.   :)

CCC

Sure, when ever the bloody render gets done.    ;)

Feenixnz

ha ha fair enough. Dont keep us in suspense too long though  :D