Fanyarë

Started by Rhalph, September 10, 2009, 12:31:21 PM

Previous topic - Next topic

Rhalph

The first TG2 render I'm really satisfied with...
Render size (2960x1050) set to fit my dual screen (1680x1050 + 1280x1024).

There was a lot of grain in the render, so I had to increase the clouds quality like I never did before :
- Quality 8 (1024 samples) for the big clouds
- Quality 13 (329 samples) for the fog-like clouds
- 256 samples for the atmosphere (I just saw that - I thought it was only 192 -_-)

Render time : 56 hours at detail 1.05 (yeah, I'm a bit crazy). AA 6, GI 3/3, GI blur radius 5.

RArcher

Nice one.  The interaction between the sun and the atmosphere is really nice.

Henry Blewer

You have done a great job here. I look forward to seeing more!
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

PorcupineFloyd

This is truly fantastic. And I mean it literally :)

Did you really required a detail of 1.05 and relative GI detail at 3? Have you tried doing crops in lower settings? I'm curious about the difference.

Rhalph

Thanks all :)

I think a lower detail would have still given a very good quality, but I'm not able to put a detail lower than 1. Something in my brain that says "noooo, no, it's bad !" ^^'
I always had a very old computer for my renders, and now that I have a good one, I can't help but put insane settings... For now.

Zairyn Arsyn

looks great, i like the light on the clouds  :)

sooner or later I'm going to make render for my dual screens at my job
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

i7 2600k 3.4GHZ|G.skill 16GB 1600MHZ|Asus P8P67 EVO|Evga 770GTX 4GB|SB X-FI|Antec 750W
http://zlain81.deviantart.com/

Volker Harun

The colours, the curvature of the planets, the overall composition drives my imagination ... lots of details that keep me interested. I am glad that You are satisfied with it ,-)

Seth

Quote from: Rhalph on September 10, 2009, 01:29:35 PM
I'm not able to put a detail lower than 1. Something in my brain that says "noooo, no, it's bad !" ^^'


we share the same problem ;)

PG

Yeah, guilty pleasure. I think I saw this posted on facebook a couple of days ago.
Figured out how to do clicky signatures

PorcupineFloyd

You wouldn't see a difference between 0.8 and 1.0, not mentioning values above 1 :-)

Higher overall quality values are needed if you're doing some specific vegetation work or things including transparency (like water with visible beach for example).

I was starting with Q:0.9 and gradually decreased even as low as Q:0.7 for procedural-only renders (compensated with 2 or 3 more AA samples).

I've never completed anything with cloud samples at 1024 though. Respect :)

littlecannon

I just need to tweak that texture a bit more...

Naoo

Hi

ahhhhhh wonderful...


ciao
Naoo

Seth

Quote from: PorcupineFloyd on September 10, 2009, 02:06:52 PM

I was starting with Q:0.9 and gradually decreased even as low as Q:0.7 for procedural-only renders (compensated with 2 or 3 more AA samples).



I always do detail 1 for final render and my AA usually is between 9 for no vegetation render to like 15 for vegetation's ones...
I agree that he may not see the difference between 1 and 1.05 but I really think he will if he put 0.7 :D

PorcupineFloyd

Yes, 0.7 would be too low for this one. I usually do my renders at resolutions 3600x2400 or bigger, so 0.7 is enough :)

Seth

I usually do 1200x750 or 1440x900 and always use 1 ! lol