Powell Mesa

Started by Henry Blewer, September 21, 2009, 08:25:29 AM

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Henry Blewer

A work in progress. I am experimenting with render settings. I may also go to NWDA to get the dry plant pack for it. A different point of view, with some calm water is being tested/rendered now.

http://farm3.static.flickr.com/2646/3940306109_aaafd719d7_o.jpg
http://flickr.com/photos/njeneb/
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Zairyn Arsyn

i like your surfacing, i look forward to seeing more renders from this wip.
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Falcon

That's great erosion on those cliffs. How did you do them? Heighfield erode or surface shaders?

domdib

I second Falcon and ZAAI999. The only things I would change if it were me rendering it, is more dramatic lighting and clouds. But it's your baby.

Henry Blewer

#4
I have been using power fractals for erosion. I used ridged power fractals with the Y axis slightly stretched. I'll upload the tgd file. You guys can play with it, or use it.

http://forums.planetside.co.uk/index.php?topic=7597.0
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

typerextreme

good luck with this WIP. one thing i notice is that the clouds look slightly grainy and flat. could just be me though ;D
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Feenixnz

this looks wicked man, loving the erosion for sure. look forward to the project file ;D

Henry Blewer

Here is a new render. I moved the strata shader up, so the redirect shader is below for this image. (Terrain) Otherwise it's just a slightly different POV.

http://farm3.static.flickr.com/2671/3944016283_6e32d92fbf_o.jpg
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Volker Harun

PoV is much better ;) and the clouds add much to the realism.

Henry Blewer

I'll pick it up again in a month. Rents due, and I skipped paying Time Warner for the internet connection. I really need the dry plants from NWDA to pull this one together.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Falcon

Quote from: njeneb on September 21, 2009, 03:55:23 PM
I have been using power fractals for erosion. I used ridged power fractals with the Y axis slightly stretched. I'll upload the tgd file. You guys can play with it, or use it.

http://forums.planetside.co.uk/index.php?topic=7597.0

Thanks a lot. That's a very interesting approach. And it works very well on other terrains as well. Here's a (quick, quality 0.25) render of one of my scenes, with just your erosion approach applied, and the original render (without) for comparison. This is without any further tweaking, give me half an hour and it'll all fit perfectly. Great job, njeneb!




Henry Blewer

Falcon, I'm glad you found use for this technique. It's simple, so it's easy to remember. I like simple, it gives more time for developing more complex stuff where it may be needed more.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T