Hello all,
Not quite understanding what is going on, I am trying to assign a displacement shader (crater, twist & shear, strata & outcrops...) don't care which one. The problem is when I assign a shader to the heightfield generate in the tab Use Shader I never get a heightfield. When I use the same shaders in the shader section they work fine. Problem is if you are using more than one heightfield the shader then effects all heightfields the same - not good if you want different results for each heightfield...
What am I doing wrong?
Base goal is I want to be able to put different displacement shaders on different heightfields.
Thanks.
JR