Hi to everybody, this is my first attempt with some fake stones on a lake shore with some snowy mountains in the background.
The little black stones use a reflectivity shader to add some realism and to differentiate them from the bigger and whiter ones.
I hope you like it!


PS1: after rendering, I noticed that the lower right stone has too sharp angles, so now I'm making another version with a better point of view...
PS2: yes, I know that the muddy soil is not too convincing, but I still don't know how to make it better... any suggestions?