Goodnight - Updated - v.2

Started by dandelO, November 11, 2009, 01:02:45 PM

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dandelO

Just something I begun yesterday as I'd been missing out on a lot of TG playtime.
Nothing to it, just a window back into TG for me.

[attachimg=#]

Thanks for looking! :)

Zairyn Arsyn

for me thats too early for me to go to bed. :) ;)
this sorta reminds me of my "dream ends at dawn" render btw. looks great,
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matrix2003

Love the distance.  Really sucks you in. Beautiful atmo!   B.
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inkydigit

v nice atmo...love it, esp the cloudage!

dandelO

Quotefor me thats too early for me to go to bed.

I never said it was bedtime, just a goodnight! ;) I never go to bed until it's well into tomorrow, either.
Such a problem when I have to rise for work and my kid's school times a couple/few hours later! :D

domdib

Very nice composition and atmo.

Henry Blewer

I like the stars just showing. Some post with the lighthouse illuminating the sea would really make this one.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Mr_Lamppost

Quote from: dandelO on November 11, 2009, 04:31:13 PM
Quotefor me thats too early for me to go to bed.

I never said it was bedtime, just a goodnight! ;) I never go to bed until it's well into tomorrow, either.
Such a problem when I have to rise for work and my kid's school times a couple/few hours later! :D

So I'm not the only one. ;D
Smoke me a kipper I'll be back for breakfast.

mr-miley

Quote from: Mr_Lamppost on November 11, 2009, 07:58:17 PM
Quote from: dandelO on November 11, 2009, 04:31:13 PM
Quotefor me thats too early for me to go to bed.

I never said it was bedtime, just a goodnight! ;) I never go to bed until it's well into tomorrow, either.
Such a problem when I have to rise for work and my kid's school times a couple/few hours later! :D

So I’m not the only one. ;D

Nope, you certainly aren't  ;D I deliberately try not to do any Terragenning in the night time. I find that I'll look at my watch and think... "Bugger, half 2 again" Have to get up at 7  :'(
I love the smell of caffine in the morning

mr-miley

Oh, and by the way... most excellent render by the way, captures the mood perfectly  :)

Miles
I love the smell of caffine in the morning

dandelO

#10
I fixed the overly jaggy water in this one a bit. I also upped its index of refraction for a more shiny feel.

[attachimg=#]

Thanks for the second look! :)

Seth


Henry Blewer

Maybe one of John's (Schmeerlap) ships from his Flickr photostream would look nice.

The water really pops now. Index of refraction... Nice tip. 8)
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

dandelO

QuoteIndex of refraction... Nice tip.

Yes, it is. Matt enlightened us to this little biscuit a while back for using the reflective shader. Before, I'd have just upped the reflectivity factor beyond '1' for a more shiny feel. That way, though, seems to be where the black(are they improperly calculated reflected reflections?) parts come from in a lot of shiny renders, when using higher reflective values than 1.

Upping the refraction index significantly can give you some beautiful chrome/metal/mirror effects.
In this linked render of a saucer(made of TG rocks and discs) http://forums.planetside.co.uk/index.php?topic=5312.0  I think my chrome shaders were about IOR=8 or 10.
I've seen me using values of 20-30.
Always remember a slider is only a slider if you slide it! Try inputing values manually, every field in TG can be forced well past the slider's limits...

I did have a table of indeces of refraction for common crystal/stones/etc, I seem to have lost it now, Google for a table to check indeces yourself. I think the highest scale in it, though, was 2.4(something) for diamond.

inkydigit

Quote from: dandelO on November 12, 2009, 12:24:47 PM
QuoteIndex of refraction... Nice tip.

snip....
every field in TG can be forced well past the slider's limits...
nice job, indeed, spinal tap would've loved that on their amps!!!