Maybe this has been asked before, but I couldn't find it. If so, I'm sorry!
Almost each time you change something in the scene, even if it doesn't really affect the population, the populator starts repopulating again. This can take a lot of time, if you have lots of instances in your scene. So if you want to make a test render, it's really annoying to wait each time until the populator has finished. Is there something I can do or are there any plans to solve this problem?