Terragen used in Superbowl advert

Started by Hetzen, February 10, 2010, 08:53:05 AM

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Hetzen

Just wanted to show you guys an advert we did for Universal that was played during this years Superbowl. We used Terragen to create all the backgrounds. Some were plates, others animations. I was a little disapointed in the final grade, but that was out of our hands somewhat, and the add concept was pretty much designed by committee, so I doubt it will win any awards lol. Still, it was the first time we'd used TG in anger, and were pleased at how stable it was crunch time.

http://www.youtube.com/watch?v=oWNKWE-vFAI&feature=related

domdib


FrankB

ah nice - would have loved to see more of the background, and longer :)

Henry Blewer

I downloaded it. It looks great to me. I can show my buds what the software can really do.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Seth


rcallicotte

Congrats, Hetzen.  It looks good to me.
So this is Disney World.  Can we live here?

Henry Blewer

I took a look at it in Media Center. The terrains look really good. They fit well with the foreground elements. Thank you for sharing this.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Hetzen

Thanks guys. It was a big break to get this job, at a difficult time last year.

@Frank I agree, but then I was the last link of the chain, ie the camera moves were plotted, motion control filmed, etc, then finally, I was tasked to fill in the background. I also had a mesh model of the landscape used in the films to work with, so there was some head scratching involved in getting that into Terragen, (ended up with a top down camera render, with a black to white grad on it).

The plate below, shows what I had to supply. The clouds were used purely to cast shadows on the landscape, and were swapped out with a camera mapped skybox. This gave us a lot of flexibility on what ever mood the client wanted in the sky. Also, close to mid ground, was filled in with V-ray scatter, because we needed the trees to interact and cast shadows on the CG buildings. The castle rock was something I wasn't keen on using Terragen for, quite simply because of the need for complicated masks, and this being the first job we'd used the software on (funnily enough, we ended up using TG because our upgrade to Vue 8 was a dissaster).

Hetzen

This is how it looked with the dropped in sky.

chris_x422

Well done Hetzen,

The work looke good and slots in nicely.
Been using terragen in production for 2 years now at our shop, it's pretty stable and slots in well to our pipeline.

Hope you go on to do more with it.

Chris

Hetzen

#10
Thanks Chris. I agree, TG has been very stable, although I haven't pushed anything too taxing at it yet, like massive plant populations etc. I would have like to have tackled the mist atmospherics on the lake and mountains, but the decision was made to keep that seperate.

As a comparison, we also constructed the Universal Harry Potter site, and the opening sequence was made with Vue 7.5 and Max. The site is in phase one at the moment, there's still more fly arounds to come and TG may well be used.

http://www.universalorlando.com/harrypotter/


Hetzen

#12
Thanks Kadri. It was reasonably quick to set up the terrain, as it had to be in this instance, and it was before the latest version of TG which handles models so much better, so we kept it all to what we knew. There are much better artists on this site, and the time may come that I'll be asking for some help in future projects.


Hetzen

After Effects and Nuke. We stuck with After Effects for the main comping, as this was something we knew inside out. Nuke was used primarily for the keying, although there are some nice edge tools we'd have liked to have kept in AFX, but the grade people wanted seperate layers.