I'm working on a space scene...I set the Render Camera, perspective, Use horizontal FOV at 75....this streaches the view of the terrain horizontally a bit. I also rotated the terrain view to 23. The quick render camera aspect ratio is 1.5 with the pixel aspect ratio at 1.
The planet object is quite obviously egg shaped and not round....is it possible to get a round planet with these streached perspectives and ratios?
Any tips/suggestions would be appreciated.....I like the look of the angles, perspective and aspect ratios on the terrain and really would prefer to keep them and somehow adjust only the planet object to make it round and more natural looking....help!!!