njeneb has some good advice - check out the free version, it will give you a good idea of what TG2 can do.
Generally speaking I think TG2 is less used for absolutely accurate real-world scenes than something like VNS, but it's capable of those kinds of scenes, and only really lacks in the area of GIS format support, which could be improved in the future. In the meantime you may be able to convert your data for use.
Specifically in comparison to VNS, TG2 is less a GIS-type app and more a visual effects and art application. It does not support a wide variety of GIS and DEM formats (GeoTIFF is the only GIS-specific format directly supported at this point), and does not support vector data. However it does work almost entirely in real-world meter measurements, so it's certainly possible to create accurate real-world scenes. For data import it's best to work with formats that can include embedded scaling data like GeoTIFF, and if you need objects, OBJ can do this too, to a point. Your object source needs to have scaled things properly though, and this can be a problem. If you have another 3D modeling app which you can verify measurements in, that is ideal.
- Oshyan