City test

Started by Henry Blewer, March 18, 2010, 12:03:38 AM

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Henry Blewer

Sorry. The city object was automatically UV mapped by the Python script. I did not have to adjust that using poseray. I did have to use PoseRay to map the InsaneFrenchie image onto the kiosk object. What was interesting is when I scale the city up, the UV remained the same scale, but when I put the city object in a population of one instance, the UV maps scaled with the object.

I am sorry if this is not clear. I do not talk much; most of the conversation is at work. Usually 'Stop that!'. The guys in the dorm are mostly good people, but like cats easily lead astray.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Oshyan

Perhaps can you provide a rendered example of *that* (scaling up in population vs. single object).

- Oshyan

Henry Blewer

Okay. It'll be a day or two before the image I am rendering is done. Look for a post Wednesday night on this.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Henry Blewer

I had memory enough to render these. The first is the Blender render.

http://farm5.static.flickr.com/4038/4456074304_cbbd604a30_o.png

This is the Terragen 2 render. I had trouble getting the camera in the same place.

http://farm5.static.flickr.com/4002/4455297841_32c55447e5_b.jpg

The Poseray version of the City 2a object is rendering now. I post it when I get off work in the morning.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Henry Blewer

It seems that running the object PoseRay does not map the UV correctly.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

MGebhart

Looks like your having fun experimenting. Once you get this down you may have a cool way to make distant cities.

Marc
Marc Gebhart

Henry Blewer

Actually, I may be able to use it quite close up. I have been working on using Blender as a way to create image maps. That's been working pretty well. By adding some details to the cube buildings, and having good image maps, this Pythin script could be quite awesome.

First, I have to get so I can use UV from Blender. (which does not behave quite as expected)
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Seth

Quote from: njeneb on March 19, 2010, 10:07:16 PM
I had to run this one through PoseRay. I built the model in Blender and used a cube map for the image texture. If I did not use PoseRay, the image did not have UV coordinates.

Tomorrow, I will try a population test.


hahaha njeneb ! what an awful image map ! ^^

Henry Blewer

It's the generated map from the Python script.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T