black star red desert

Started by inkydigit, March 26, 2010, 04:41:38 PM

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inkydigit

blender import settings


inkydigit

subsurfed x2 in blender

inkydigit

export settings in blender

inkydigit

object rendered in tg

inkydigit

ok the object is still 60mb though I added a smooth object command in topmod, I also checked the smooth groups in import dialogue in blender....it seems a lot smoother, I may have to do some more tests/full renders to see?

Kadri


The object looks good to me inkydigit . Was it more rough before ?

inkydigit

I may have overlooked the smooth object function in topmod, maybe this has helped?


Zairyn Arsyn

looks much better, now lets see it surfaced
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

i7 2600k 3.4GHZ|G.skill 16GB 1600MHZ|Asus P8P67 EVO|Evga 770GTX 4GB|SB X-FI|Antec 750W
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inkydigit

the one on the left is the newest that I smoothed in topmod before importing to blender...it is half the file size, and the one on the right was subsurfed in blender an extra level as well...



Zairyn Arsyn

#28
looks much better,
gotta try that topmod program sometime
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

i7 2600k 3.4GHZ|G.skill 16GB 1600MHZ|Asus P8P67 EVO|Evga 770GTX 4GB|SB X-FI|Antec 750W
http://zlain81.deviantart.com/

inkydigit

it is good fun and the possibilities are great!