Started by Buzzzzz, April 06, 2007, 02:28:45 pm
Quote from: dhavalmistry on April 12, 2007, 12:58:22 amhey buzzz.....do you mind sharing some of the secrets of making these canyons PLEASE???
Quote from: Buzzzzz on April 12, 2007, 01:37:24 pmQuote from: dhavalmistry on April 12, 2007, 12:58:22 amhey buzzz.....do you mind sharing some of the secrets of making these canyons PLEASE??? Sure, really there's not much to it. I started with a DEM from Timster.net http://timster.net/grand_canyon/antelope_point_AZ%20.html Thanks Tim!The Image Sedona was rendered in 4 or 6 parts, I don't recall exactly at the moment. Old Age First I adjusted the Base Colors Node, Easier to attach the clip file so just insert it into your new scene. I do most of my displacements through the Base Colors Node for now. It keeps things simple for me as I'm not to Bright. Then I created a "Twist and Shear" (with minimal settings applied) and a "Terrain Height Adjust" (To suit Taste) in the Terrain Group. I will also attach that clip file. Also added Strata to the Surface Shaders Group. I'll attach the Strata clip and distribution node.I only applied the twist and shear to the right side of the render (Cropped and spliced together in PS)I also attached the camera from this scene for my POV. Just insert the clip and hook it up to the render nodes.I haven't figured this program out buy a long shot so I Improvise a lot. LOL Not much but I hope it Helps someone.Cheers,Jay