Quote from: TheBadger on January 12, 2016, 07:28:10 AM
Quote from: WASasquatch on January 11, 2016, 03:18:20 PM
Again, did you buy all the memory paired? You can't just have 16gb of RAM and decide to upgrade to 32gb by buying the difference. Even from the same manufacturer. They often use different chips from quarter to quarter in a season of production. Not to mention timings and infrastructure sets can vary slightly, or a lot. Which is why you only see ram kits from retailers, because that kit should replace your existing RAM.
My memory is proper, was. Thats not the cause of any of these issues.
It is a bug, as I said, adobe confirmed. Hitting my ceiling appears to be as was discussed here. Just too many apps with too much going on at the same time. But that is not what happened here, it is a confirmed bug.
I have a pretty decent system, the problem with that is I tend to just keep pushing it without thinking too much about it. SO running MUD maya TG and PS for example, at the same time.
The only problems with my graphics card that I have ever had is with sculpting and TG and VR. Since I upgraded to a GPU with more power I have no real issues with GPU based soft. But TG can sometimes, for some reason, cause "crazy screen"( There is a thread on it here). And there is nothing I can do about my frame rates in VR except upgrade the GPU again or buy a new tower.
I have 3.5 GB usable memory and run all those programs plus many more including a dedicated web server. No issues. I am leaning towards the fact this is a memory fault issue with R/W access to your RAM. Once you minimize a program using RAM, it dumps most to to the VRAM. So only what is on screen should be taking substantial RAM. Even Terragen when minimized, it's populations freezing my computer will no longer be a issue because it's pushed to VRAM (which is set to 128GB). By default Photoshop uses 70% of RAM on screen, which is why Photoshop should be in full screen (maximized) and everything else minimized to preserve RAM with VRAM.
You can choose not to believe me but anything having to do with saving is utilizing the RAM for it's temporary buffer. If Adobe has not given you a solution, it hasn't been discovered. And again, could be people using unpaired RAM that wasn't bought as a package. This is common with custom built computers that aren't from brand name distributors.
If you cannot save anything, in any format, it is a issue with either RAM, Scratch, or VRAM.
Another thing Adobe suggests before using CS5+ is to increase Virtual RAM from default to something above 8GB too. This has been updated to cover CC now but is still relevant to most of CS5+ settings.
https://helpx.adobe.com/photoshop/kb/optimize-photoshop-cc-performance.htmlGPU is completely separate from saving... if something is on screen in the canvas, and you haven't received a message about Photoshop using software, the GPU is working fine, and what is on screen is now in scratch/ram.