Wake Foam Texture

Started by WAS, March 15, 2022, 05:23:58 PM

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Here is the foam texture I have been using in my testing. It works even better if you warp it by the waves scalar multiplied by whatever amplitude looks good. Use it was breakup for a surface layer masked by the smooth wake mask.


I guess this works, though not as accurately as I'd want. Obviously, it won't work if you're backing up into the floor of the scalar.

Edit this was supposed to be a reply to another topic. Oi.


Cool! Thanks, Jordan!